Saturday, January 31, 2015

Sci-fi Gun and WIP's

Hey guys, so I haven't been as productive as I've wanted the last few months because my mom almost died and she's been in the ICU at the hospital, so most of my time every day has been spent taking care of her for the last few months. I wanted to post an update with some stuff that I've done though!

Finished a sci-fi gun inspired by some Mass Effect concept art guns:

I want to make a street scene to replace my Cartagena, Colombia street environment (it's so old and outdated now q_q) so I started modeling some Victorian houses for a European street environment.

I also started on a Dota 2 velociraptor courier back in June, but didn't get any farther than finishing the walking courier model. Maybe I'll model his flying version and finish him up someday, but I'm not sure when.

For my next project I've been debating on making a sci-fi hallway (an environment artist staple, right?) or the European street with Victorian houses, which is what I'm leaning towards. I'll eventually do both, though. I've really gotta replace my old environment stuff! 8o

Monday, September 22, 2014

Overgrown Ruins [UE4]

I wanted to get acquainted with UE4, so I started on this environment about a month ago and have been working on it on and off. I could've added more sculptural detail to the assets, but I mainly wanted to do a quick project to get to know the new engine. I'm excited to try making other types of environments 8)

I based this environment on a concept done by Andreas Rocha:

Thanks for looking!

Tuesday, July 22, 2014

Dota 2 Weapon - Luna Glaive

I didn't post this before, so I thought I would do it now. I made an item for Luna in Dota 2 and submitted it to the Steam Workshop last month.

Final Promo image:

In engine:

In-game shots:

Hi-poly = 400 tris, Low-poly = 250 tris

Sunday, May 18, 2014

Thesis, Part II - Finals

Since I recently graduated from the Game Art program at Ringling College I guess it's about time I shared my senior thesis. So here are my finals from thesis, Garthrun & Toss!

Final Thesis:

Final beauty shots of my environments:

 My main focus was on the Spider Queen's environments as well as Toss (the little creature buddy), but I had my hands on pretty much everything. It was a fun project, and I'm pretty satisfied with how it came out. I'm really excited to try new things though, and I'll have lots more to post in the future 8D